I was going to start a new campaign and try out the customized settings, to a make a game slightly harder than Medium but not as difficult as Hard. I was considering a game where the AI is more nimble within a sector but has slightly fewer invasions, and also is more expensive for the AI to reinforce it's own fleets. Here's the current Medium
Click on that to knock the invasion back one turn. Building a minefield does the same thing. Also, battleplans can be used to reduce the Urgency Gauge, at 1 per turn. This is useful in particular towards the end. #5. Showing 1 - 5 of 5 comments. Per page: 15 30 50. Battlefleet Gothic: Armada 2 > General Discussions > Topic Details. Posts: 5.
Thanks a lot for your reply and have a good day! Just to add, Mods that alter the pak files only are compatible with multiplayer ( the variety of music mod packs, visual changes, model fixes etc). Anything that touches ship stats/layout/data is not compatible. Mods compatible with multiplayer should mention so in the Mod Manager^. The vs. ai coop skirmishes work, but every 2-3 games it'll break as well and kick one or both players back to the main menu at the start of/during a game. If your interest is coop, avoid this crap like the Black Plague until (if) the devs fix it. As an owner of BGA 1, I don't expect it to get fixed. #7. so, had a weird mouse offset problem. played a skirmish battle to see the differences between this game and the last one, then when it was over the screen shifted down to a tiny little section of the screen and the mouse was offset way over to the left, tried changing the fullscreen settings and the resolution settings but neither fixed it. had The enemy can also recapture battleplans by boarding whichever of your ships is holding the battleplan. Since observation posts are either broke or work like Duke said this is the only real way to obtain battleplans so its no suprise you havent got any if you havent been actively looking for them. @Duke.
2 Players is definatly supported, however I don't anyones ever tired to host 3. It's *possible* that you could invite 2 different people to your game, but you'd have to test it. As far as co-op goes, in battle you all assign ships amoungst yourselves (anyone can control, host only, player specified). In the campaign map the guests can wander
Battlefleet Gothic: Armada 2. Unbeatable Ork fleet. 1 BC, 2 small rocks, 2 medium rocks, 2 onslaught. Upgrades for Zzaps and big red button cooldown. Abilities don't really matter, stasis and plasma bomb is always good though. Keep the rocks in one blob and just hurl them right at the enemy or chase him, if it's a fast faction.
Based on info that comes from steamspy BFG1 sold 200,000 to 500,000 copies while BFG2 sold 100,000 to 200,000. So we can say the game don't do as while as the first game. Also the game was not referred to doing focus home interactive quarterly report; so the game broke even or lost money. #3.
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